Unreal Engine
Here you can check out my Unreal Engine based projects. I’ve started to use it back in 2019, during my studies, and it’s new physics engine, Chaos, was the main topic of my bachelor thesis, when it just came out and had no documentation. I’ve used all the versions between 4.23 and 5.4+.
VR Medical
VR app for surgery planning, developed in Unreal Engine. Worked over 2,5 years on this project.
Allows doctors to view and manipulate patient’s tomography in 3D, paint on them, add stents, cut holes, check if a pump fits in a heart, and so much more. Supports even animated 3D-volumetric images. As a main programmer I’ve done most of the tasks: 3D volumetric rendering, shaders, VR interactions, DICOM standard loading, serialization, andUI. There was also a supplementary .NET application for managing projects.
www.vmersive.pl
Apartment Archviz
Apartment renovation project designed in 3Ds Max and Unreal Engine 5 with Lumen. Those renders are real-time. All the dimensions are real-world. Almost all the models are done and textured by myself. I was the only one working on the project. More on art page.
AI-Powered Avatars
ChatGPT powered metahuman. You can talk with him just like with real person using microphone. Done in UE 5, before chatgpt 3.5 came out. I was the only programmer. Working with 3D graphic artist. Leonardo da Vinci is the first Avatar that I’ve done, but there were a few more afterwards.
Website: https://www.rarelightimmersive.com
Virtualist
VR/AR 3D online meeting platform for architects, developed in Unreal Engine, with cloud capabilities, authorization and so on. Fully featured archviz editor for professionals. I am maintaining and upgrading the project.
LINK: https://virtualist.app
Unreal Destruction – Bachelor thesis (2020)
Unreal Destruction is a first-person shooter (FPS) game built using Unreal Engine 4, featuring an advanced environmental destruction system powered by Chaos physics (which I had to research and test on my own – there was no documentation available). Players engage in combat using four weapons, including a rocket launcher and a gravity gun, which allows manipulation of destroyed objects. The game includes four levels with destructible environments, AI-controlled enemies, and a dynamic cover system, offering a visually immersive experience enhanced by complex particle effects.
Asteroids 3D – 8 hour project
An Unreal Engine project created in just 8 hours. The goal was to make a fully featured minigame in Unreal Engine 5. Using Chaos physics engine for the destruction 😉
The space is full of dangerous asteroids… What’s more, there are enemies that are constantly shooting at you! Stay alive for as long as you can!